Character sketch with poly painting in ZBrush.
Experienced in Production Digital Modeling at PDI/DreamWorks, Pixar and Industrial Light and Magic 4stevemcgrath@gmail.com
Thursday, September 19, 2013
Sunday, August 4, 2013
Thursday, April 25, 2013
Famous Likeness - Low and High Res models
I wanted to try and create a likeness of a known person. I created Normal and Ambient Occlusion Maps
from a High Res Mudbox model and applied them to a Low Res model in Maya. I then imported those
maps into Photoshop and created a diffuse map that I painted for his textures and applied that to the Low
Res model.
Thursday, February 7, 2013
Sunday, November 18, 2012
Demo Reels - Scroll down to see movie files for Animation, Visual Effects and Traditional Sculpture and Illustration
Modeling Animation Demo Reel from Steve McGrath on Vimeo.
Visual Effects Demo Reel from Steve McGrath on Vimeo.
My Visual Effects Shot List:
https://docs.google.com/open?id=0BymL7KEa1qUcREFUaU1RSG5Pbms
Sculptures and Illustrations Demo Reel from Steve McGrath on Vimeo.
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