Thursday, April 25, 2013

Horned Gargoyle

ZBrush character sketch created during a day learning the program.




Ogre Warrior

Mudbox character sketch - first model I built in the program.







Famous Likeness - Low and High Res models

I wanted to try and create a likeness of a known person. I created Normal and Ambient Occlusion Maps
from a High Res Mudbox model and applied them to a Low Res model in Maya. I then imported those
maps into Photoshop and created a diffuse map that I painted for his textures and applied that to the Low
Res model.