Friday, June 10, 2016

Designing and creating a Game Resolution Character in ZBrush and Maya, General Seemore


General Seemore Lo Res  Maya Render
General Seemore Lo Res  Maya 2.0 Real Time Render
General Seemore Lo Res Wireframe  Maya 2.0 Real Time Render
High Resolution Model
High Resolution ZBrush Model, Poly Painted

Example of Diffuse, Normal, AO and Spec Maps